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Post by angryjon on May 21, 2020 3:09:16 GMT
With new rules in place, it's only a matter of time until a banlist revision was due. So I looked over all the anime cards and picked out the ones that stood out the most to me. I included some cards that aren't banworthy necessarily, but are rather questionable and worth keeping an eye on because they're similar to a lot of banned/limited cards. Opinions are welcomed. (Duel Monsters + PoL/DSoD) DM03 Clockwork Night: *Questionable* Can be disgusting in a deck using Cyber Dragon or CD Core because of Fortress Dragon plays. The Scrap Engine can fetch this card out (Dumped by Curious, recovered by Knightmare Griffin). While that can be said for pretty much any spell and trap, the fact it's a Machine based engine in a deck that's already Machine focused is super iffy. I don't know if it's enough to consider a ban, but I'm *definitely* keeping my eye on it. Masked Doll: *Questionable* So Golden Castle of Stromberg gets buffed while this is around...it is winmore in a sense, but skipping its cost is *huge*, since this also buffs Gizmek and allows you to summon that some more. DM04
Orichalcos Aristeros/Dexia: *@3* Unban these. We don't have Anime Shunoros anymore. These cards are banned because they are meant for use with the anime effect of Shunoros. The Dartz item changes Shunoros to its anime variant and unbans these cards - IceFire2050Hand Control: *Questionable* Was abused with Wonder Cloud in the past, but does take a lot of setup to pull off effectively. Impact Revive: *Ban* Reviving my opponent's monster is hardly a drawback when I get a second BP and just straight up OTK my opponent that turn. Tweaking the card's text a bit. It will not allow direct attacks during the 2nd battle phase. See if this waters it down enough - IceFire2050Reflect Energy: *Ban* Easy OTKs. Tributing a monster is hardly anything these days. Celebration of Creation: *Ban* This works too well against a lot of match-up and because it's currently at 1, it's hard to see it coming. Turn Ending effects like these shouldn't be this easy. DM05 Awakening from Beyond: *Ban* While your opponent gets more cards, being able to recover any monster can result in some unforeseen horrors. Spirit Illusion: *Ban* With Links being a thing, this is *asking* to be abused. Major overhaul of how this card functions has been implemented. The token is no longer an aspect of its effect. - IceFire2050AMOV High Speed Aria: *Questionable* Being able to play any Normal Spell off turn like Raigeki for example could be a potential problem. (Duel Monsters GX) GX01 Chaos Distill: *Questionable* It can provide banish decks like Metaphys a bit too much of an advantage, but it's debatable. GX02 Laplace: *Questionable* Fun burn card, but can be a huge issue once someone finds a consistent way to loop it in and out of the field over and over again. Snow Fairy: *Questionable* It's Anti-Spell Fragrance on legs. I suppose it's weaker than ASF since it's a monster with weak stats. Cemetery Change: *Ban* Dark Hole Clone that also has the potential to lead to some gross plays. It doesn't even work in DMG anyways, so why is still at 1. Good Hero: *Questionable* It's similar to Unexpected Dai, except you can special summon High Level vanillas, provided that the stats are low enough and you can use this even when you control monsters. Could lead to some nutty plays as a result. Infernal Transaction: *Questionable* A free spell, but does require your opponent to have a monster with 2000 or more ATK in their GY. The two Kabuki Stages: *Ban* They thin decks like crazy and DMG has banned thinners in the past. Necro Sacrifice: *Ban* Summoning Giant Kozakies and burning your opponent -5000 damage is just one of the multiple dumb plays this card could cook up. Trap Booster: *Questionable* Being able to use a trap directly from the hand tends to be degenerate, but its cost does hold it back. Rebirth Judgment: *Questionable* Being able to change monsters in the GY into any Type can lead to some absurd stuff. Ring of Life:*@1* It's basically Pre-Errata Ring of Destruction, but bad. I would go as far as say that this can go to 3, but 1 seems to be fine. GX03 Level Tax: *Questionable* Very Bizarre Floodgate like effect that slow down decks that summon tons of High Leveled cards. Necroshot: *Ban* Giving DARK Warrior decks the ability to not only remove 3 monsters from the opponent's GY, but to mill *any* monster afterwards is pretty dumb. Prism Wall: *Questionable* Can lead to easy ties. GX04 DNA Serial Spell: *Ban* Hard Counter to Type Specific Decks that use the GY a lot. Can also buff Metaphys and other Type Specific Banish decks. Remove Bomb: *Questionable* Metaphys and banish decks in general would adore this. Questionable since it can fail to hit anything major. (5D's) Y5DA Glory Shield: (@3) There is *nothing* limitworthy about this in 2020. Psychic Cyclone: *Ban* A self replacing MST is a huge no-no. Since Clairvoyance is banned for being a +1 version of this, why not hit this too? Mischief of Oberon: *Questionable* With a high enough LP Gain effect or by abusing Life Equalizer and Gift Card, this can cause ties, but until someone finds a way to do that consistently, this can stay at 3. Y5DS
Sad Stories: *Questionable* These cards have always had the potential to be troublemakers, but unless something major ensues, these can stay at 3. Basara: *@3* I'm not sure what got this limited, but I doubt this is anything too special in 2020. You can't even hit Xyz or Links with this. Zexal upwards continues in the next post I make.
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Post by angryjon on May 21, 2020 3:53:45 GMT
(Zexal)
ZX01:
Armor Ninjitsu Art of Revival: *Ban* I kinda regret asking for this to come back. My bad.
Armored Xyz: *Ban* Step 0: Search this with Generation Force. Step 1: Use Extra-Foolish Burial, Dragmas or Mega Zaborg to dump iC1000 to the GY. Step 2: Use this to equip the iC1000 to the Xyz monster of your choice. Step 3: ? Step 4: PROFIT
Photon Sublimation: *Ban* I know it's Photons...but the Chronomaly PoG is banned, so why does this get a free pass? Is it because of the banish cost?
ZX02:
Tomato in Tomato: *Questionable* It's basically a restrictive Tour Guide if used for a Xyz Summon, but can lead to silly Link plays.
Take a Chance: *Questionable* Yes, it's one of my favorite cards. But it always has been on thin ice ever since That Six got printed.
ZX03:
Battle Gravity: *@3* I doubt something this slow is an issue in 2020.
Xyz Crown: *Questionable* I thought that we hated double mat cards. Makes summoning Rebellion Dragon/Raging Dragon a joke. EDIT: That statement was just in jest, but I'm sure this could lead to some dumb things.
ZX04:
Shining Sly: *Questionable* Tributes the opponent's stuff easy, especially if you have a card that does burn multiple times in a single turn. Still questionable due to the setup requirements.
Destiny Overlay: *Ban* There are a couple of matchups where this is way too good.
Dragonic Divine: *Questionable* Free spell, but it has to be the top most card.
Erosion Hand Forest: *@3* This is so bad, like how is this still banned in 2020.
Gagaga x Gagaga: *Questionable* Gagagas have their very own Xyz Plant, it seems.
Gagagamirror: *Questionable* Similar to the above card.
Chaos Return: *Questionable* While a battle trap, it still lets you reuse any spell you might used early on, like Raigeki or worse than that.
Cockscrew Counter: *Questionable* Yeah, I'm calling a banned card questionable, because a Omni Negate that's *restricted to the BP* seems fair. You are free to tell me otherwise.
ZX05:
Chaos Tempest Draw: *Ban* I'm not a fan of giving Cxyz/Number C a Heavy Storm that pluses a lot. Sure you don't get to use those cards that turn, but you can still set them FD and hand traps don't care.
Miracle Galaxy: *Questionable* Surprise Attack from Beyond is a similar card to this and it's banned. Has OTK Potential.
Mysterious Monolith/Solid Overlay:*Questionable* Free R4 Mat. Dodges cards that prevent NS. Fragile to Backrow removal.
Ascension Spiral: *Questionable* Can cheat C1000 into play when a Rank 10 dies.
Gagagamirage: *Questionable* Another Double Mat card, but it's Archetype restricted and it's a trap.
(Arc-V)
AV01:
Big Return: *Questionable* Allowing you to reuse a Once per Turn effect will only be used in a degenerate way and has FTK/OTK potential
Persona Shutter Layer 2: *Questionable* Causes ruling headaches and shuts down a lot of decks.
Last Question: *@3* Raigeki if you skip your BP, but much slower since it's a trap.
AV02:
Ancient Armageddon Gear: *Questionable* Love this card, but it has FTK/OTK potential
AV04:
Carrier Sentinel: *@0* Super easy to abuse in Lunalights. You can blame Rosa for this one.
Raidraptor - Desperate: *@3* A fine card in 2020, but it's archetype locked.
AV05:
Grand Naval Battle: *Questionable* Can lead to OTKs in WATER decks.
Parasite Discharge: *Questionable* A free Level 1 from Deck or GY and can be used as a engine.
Abyss Actor's Vacancy: *Questionable* Annoying card in specific mirrors. EDIT: Reread the card. It's even worse than I thought. You can just target an opponent's monster with this and it would still work.
Cipher Chain: *Ban* Easy ties.
AV06:
Red Reborn: *Ban/@1* Sorry, but this is just dumb. An extra copy or copies of MR for Red-Eyes/RDA decks.
Spirit Collapse: *Questionable* Can dump N'tss for a free pop or set up the GY for other things.
Predaprouting: *Questionable* Scapegoat, but less restrictive, slower and spawns 1 less token.
(VRAINS)
VR01:
Cynet Defrag: *Ban* A Premature Burial that you can use twice and restricted to a type that's already powerful for link plays.
And that's it! I'm sure I'm gonna tons of hate for this, but this was long overdue and I couldn't turn a blind eye to a lot of these cards. I also plan on reviving my Card Text Correction megapost, but that one will have to wait. I await your thoughts and opinions.
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Post by Amber Lee on May 23, 2020 19:43:50 GMT
I'll start with DM era cards. Future eras later. Clockwork Night: *Questionable* Can be disgusting in a deck using Cyber Dragon or CD Core because of Fortress Dragon plays. The Scrap Engine can fetch this card out (Dumped by Curious, recovered by Knightmare Griffin). While that can be said for pretty much any spell and trap, the fact it's a Machine based engine in a deck that's already Machine focused is super iffy. I don't know if it's enough to consider a ban, but I'm *definitely* keeping my eye on it. Not worth a hit. If it affected all of the opponent's monsters, we might have an issue. However it only affects what they currently have in play. At most, its a two-card board wipe. Not worth a hit. We typically only hit anime cards that directly affect the meta. Stromberg isn't meta, and this combo is underwhelming to say the least. Not sure how you connect this with Gizmek, though. Agreed. A hard "one per turn" on either "Kuribah" or "Kuribabylon" would suffice.
Meh. North worth a hit. Lame card. Self-explanatory. Worth a ban. Reason provided in quote is enough. Worth a limit at most. Attacking the player directly is worthless without due investment. If you have 8000 damage on board, the odds are that you're already winning. Worth a ban. Reason provided in quote is enough. Not worth a hit. Currently at 1 and its fine at 1. I'd rather run "Monster Reincarnation" or something archetype specific like "Salvage". Worth a limit. Not sure how this correlates to links, being that they can't equip this card...However, due to the fact that the token can revive itself indefinitely upon destruction, this becomes incredibly powerful. If there exists a manner of abusing the endless destruction and revival of the token, then this will be worth a ban. Not worth a hit. A two-card combo just to make a spell card become Spell Speed 2 is worthless.
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Post by Amber Lee on May 24, 2020 22:27:56 GMT
Not worth a hit. Metaphys aren't a threat. Not worth a hit. Potentially broken card but I currently can't imagine a method of abusing it. Not worth a hit. Fairly good card that's actually better than Fragrance in some cases since it doesn't lock its user. However, it's nothing meta-altering. Worth a ban, solely on the grounds that it can't properly be used in-game. If made usable at some point, I'd suggest it be limited. Not worth a hit. Fairly good card but not meta-altering. Not worth a hit. Too situational, as stated. Worth a limit on both cards. There are currently 3 "Kabuki" spell cards, each able to search out other "Kabuki" spell cards by destroying themselves. If they are all limited to 1 (with the exception of "The Rough Seas", which is rightfully banned), this limits the thinning potential to a max of only 2 cards. Not worth a hit. Requires a good deal of set-up to perform something even remotely aggressive. Sounds like a gimmick at best. Not worth a hit. Would rather use "Temple of the Kings" which is unlimited. The only difference being that "Trap Booster" can be used on the opponents turn, which doesn't change much. Agreed. Not worth a hit. It may potentially be a great side against some decks, and it has been in the past...but currently, underwhelming. Worth a limit. Not aware of its current status in-game, but @1 is fine. I believe @3 is excessive given that it's a costless, non-situational destruction card. Not worth a hit. Decent side card, though. Worth a limit. Very powerful toolkit, but nothing abuse-able. Little to no consistency @1. Not worth a hit. Very situational, needs setup...the list goes on.
Worth a limit at best. Very powerful side card, but @1 ensures that it has little to no consistency. Worth a limit at best. Banish decks aren't currently a threat, but it does give them heavy support unavailable outside of the anime. Requires some luck.
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Post by Machturbo on May 25, 2020 0:56:46 GMT
I'll hop in as well, as I was discussing with Jon about most of these.
Clockwork Night - Could be an issue, but I'll agree with Amber. It's not something really relevant, or worrisome. Masked Doll - I'll disagree with you Amber. Stromberg became meta last year due to shenanigans. Now, with that point, I'll disagree with hitting it because what made Stromberg meta is because Gren Maju is stronk boi. Kuribabylon - Also agree. Orichalcos Aristeros/Dexia - Agreed. Meh is apt. Put them to 3, and no one will care either way. Hand Control - Not worth the effort. Impact Revive - Agreed. Reflect Energy - Limit would probably be fine. It's a win more card tbh. And by win more, it's win this turn, not next. Celebration of Creation - Agreed. We have it banned in RP as well. Awakening From Beyond - Can be hilarious, but tbh, probably fine as is. Spirit Illusion - You can most certainly equip this to a Link monster, Amber. lol I'm in favor of banning because Unchained and even the dumb Archfiend link can abuse. I don't feel like jumping down the rabbit hole of looking at literally every fiend monster in existence. High Speed Aria - If anything, a limit. Otherwise, agree with Amber. Chaos Distill - Agree with Amber. Until Konami does the stupid. Laplace, the Fiend Mathematician - I'm sure there's a way to abuse this, however I cannot be assed to figure it out. Snow Fairy - Agreed. Could pose an issue but at this time it's fine. Cemetery Change - If you look back at my thread I did, I said I was fine with it as it was. However, if functionality becomes a thing, ban it immediately. Good Hero - Only monster I could see feasibly using this would be Labradorite Dragon off the top of my head. Fine to leave it alone. Infernal Transaction - If I saw this while Sky Striker was at full power, I'd want it banned. Now, I would probably say to limit it. Kabuki Stage Big Bridge/Cherry Blossom Mountain/Rough Seas - Seas can stay as is; banned. Bridge and Mountain, either limit or ban, slight edge to ban because Sky Striker exists. Necro Sacrifice - Hilarious but fine as is. Trap Booster - To quote Amber. Meh. Emperor's Staff - 3. Rebirth Judgment - Side deck and a meta call. Pretty much a w/e card. Ring of Life - 1 is fine. Level Tax - I'm on the fence. I'd prefer it gone because of how the meta is. But what's a ST? Necroshot - 1 or ban. Dark Warrior is already dumb. Prism Wall - I hate ties as much as the next guy. (Fucking time rules) So I'd prefer to see it gone just because of that. DNA Denial Spell - This card is an OOF. 1 or ban. Remove Bomb - Limit. Super meme-y with Gren Maju and Necroface.
More to come when Amber posts again.
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Post by Amber Lee on May 25, 2020 3:22:10 GMT
Agreed.
Worth a ban. You are most likely hitting a trap, nearly guaranteeing you a draw.
Not worth a hit. Too much set-up required to be worth anything.
Not worth a hit. If not for their spell restrictions, these would be a lot more oppressive. (Sky Strikers, Pendulums, etc)
Agreed.
Agreed. Searchable, recyclable Monster Reborn.
Worth a ban. It should be noted that DMG text implies that the equipped monster gains the effects of the Xyz, which is incorrect. Only the Name and ATK are given. Even so, its searchable @1 and Dragma can easily bring down a 10,000 ATK monster with it. If "C1000" and "iC1000" are ever made real and have their ATK nerfed, then I'd suggest this go @1.
Worth staying @1. The Chronomaly version is far easier to play, and I'd argue that Chronomaly are superior to Photon in strength + support. Also, "Nebra Disk" makes their version extra broken.
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Post by Machturbo on May 25, 2020 18:18:19 GMT
Glory Shield - Freedom is in my sights here. Psychic Cyclone - As I was the one who got it put to 1, I still stand by it. There's little trap play in the meta, on top of there's negates for days. Ultimately, it's fine as is but I don't care if it goes away once more. Mischief of Oberon - Too much effort. Sad Story - Atrocious Day/Sorrowful Memories/Unwavering Truth - In 2020, these mean literally nothing without major set up that is nearly impossible to pull of and not be punished. Fine as is. Basara - W/e. Armor Ninjitsu Art of Revival - Y'all are so mean to Rosa. Fine as is, but like Cyclone, I don't really care if it goes poof. Armored Xyz - Ban. It's so incredibly easy to abuse as listed and let's not have it stick around. Photon Sublimation - I agree with the ban. Most anime draw cards are gone, no matter the archetype.
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Post by Amber Lee on May 27, 2020 23:19:57 GMT
Not worth a hit. Would rather use Tour Guide or Draconet. Worth a limit at best. Drastic life point increase like this really shouldn't exist, luck dependent or not. However, it isn't consistent and odds are not in your favor. Still chances to fail even with "That Six". Currently only one "die roll" searcher and that also depends on luck. Agreed. Worth a limit at best. The quoted combo still needs a Rank 7 Dragon which are all pretty bad. Not worth a hit. Too much investment for any tactics that come to mind. I doubt there is a combo that can successfully pull this off repeatedly AND make it broken. Not worth a hit. Side deck card, and a dead card in most cases. Also it targets, which is very easy to disrupt. Worth a limit. I can see this being an even bigger issue in a different format, but we don't see lvl 8 Dragons all too often. There is Borreload Savage Dragon which could net you a re-use of...say, Quick Launch? Agreed. Not worth hits. Gagagas. Not worth a hit. Lame card. Worth going at least @1. With all of the negates going around in 2020 this becomes underwhelming. It is still a good card though, and a counter trap, so it bypasses a lot. This will have to wait for a CP20 full reveal.
Worth a limit. Powerful card but not a back-row heavy format and not searchable. Worth a ban. "Second battle phase" cards really aren't healthy. Not worth hits. Underwhelming. This will have to wait for a CP20 full reveal. Meh. Worth a limit at best. Was banned before. Gagaga are subpar but not unplayable, and this trap is incredibly explosive. Also searchable.
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Post by Amber Lee on May 27, 2020 23:56:43 GMT
Spirit Illusion - You can most certainly equip this to a Link monster, Amber. lol I'm in favor of banning because Unchained and even the dumb Archfiend link can abuse. I don't feel like jumping down the rabbit hole of looking at literally every fiend monster in existence.
Since the token is summoned upon activation, this cannot be equipped to a monster that does not have a stat for either ATK, DEF, Level, Attribute, or Type. Link monsters are not available targets. Neither are Xyz monsters.
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Post by Machturbo on May 28, 2020 0:10:07 GMT
Tomato in Tomato - Tour Guide is best girl. Take A Chance - Limit if need be. No one plays dice.dek except you, Jon lol Battle Gravity - W/e. Xyz Crown - I agree with Jon. Double mats is yucky. Shining Sly - Leave be. Card is poopy. I'll just stick to running Lair shenanigans. Destiny Overlay - Ban. It's Super Poly with a little bit more restrictiveness and can be responded to, doesn't mean it's fair. Dragonic Divine - Limit or ban. This could be hilarious in BEWD. Any deck that can into Borrel Savage can use this too. Erosion Hand Forest - This is certainly a card. Gagaga x Gagaga/Gagagamirror - W/e. I'd be concerned if it was any of those dumbshit named archetypes Yuma used, but they are not. Chaos Return - I don't like this card for the reasons Jon said. Because "herrdurr lightning bolt" in BP is really not fair. Corkscrew Counter - Leave as it is. Number C1000/iC1000 - Ban until further notice. Chaos Tempest Draw - Ban. It counts itself, so anything more than just it is a minimum a +1. Miracle Galaxy - plz 2 b yeet Mysterious Monolith/Solid Overlay - If anything, put to 1. Don't really want to encourage extenders. Numeron Chaos Ritual - Not an issue if C1000 or iC1000 are gone. Ascension Spiral - See Numeron Chaos Ritual. Gagagamirage - Limit at least. Turning cards into 1 Mat Xyz is really dumb.
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Post by Machturbo on May 28, 2020 0:16:28 GMT
Spirit Illusion - You can most certainly equip this to a Link monster, Amber. lol I'm in favor of banning because Unchained and even the dumb Archfiend link can abuse. I don't feel like jumping down the rabbit hole of looking at literally every fiend monster in existence.
Since the token is summoned upon activation, this cannot be equipped to a monster that does not have a stat for either ATK, DEF, Level, Attribute, or Type. Link monsters are not available targets. Neither are Xyz monsters. Looking at the ruling for Dragonecro Nethersoul Dragon. Right. If it didn't specify level, you'd have free reign to do so. My b. Either way, it's still an issue. Copy a monster, boom, into a link. Same could be said for Synchro Summoning as the copy won't be a tuner.
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Post by Machturbo on May 28, 2020 6:29:25 GMT
Big Return - I'm in favor of ban. There's a reason that clause exists. Persona Shutter Layer 2 - As a judge, I don't like cards that cause headaches. Toss it to one so I never have to see it. Last Question - I think this is fine @1. Ancient Armageddon Gear - I'll edge towards ban just because this can get real dumb out of nowhere and just end a game. Carrier Sentinel - Card is dumb and as Lunalight are in the meta, let's not boost them. Raidraptor - Desperate - 3. It's a worse Satellarknight Alpha. Grand Naval Battle - Ban. Due to Water decks getting rando support, Marincess existing, and Wetlands being a literal meme, let's not have frogs or Paleo swinging in for 4800. Parasite Discharge - Put to 1 if anything. Fusion is still the weakest summon method, even though Konami has been giving huge buffs. Abyss Actor's Vacancy - Hilarious floodgate. It can cripple decks that are roughly mono-leveled. Probably safe to put to 1. Cipher Chain - Ban. It can result in ties and I dislike this very much. Red Reborn - Ban. We don't need a card that supports Red-Eyes and Red Dragon Archfiend, nor do we need Red-Eyes Dragoon being even better. Spirit Collapse - Ban. Gale Dogra does the same thing, but at a cost of 3k. Extra-Foolish is half your LP. Dragma is gay. Predaprouting - Eh. Battle protection + tokens. Rather tame, so fine to leave it be. Cyber Defrag - Ban. A better Premature Burial. Mathmechs love the absolute shit out of this card. Code Talkers don't need it to be viable. It's not a healthy card.
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Post by Amber Lee on May 29, 2020 1:45:13 GMT
Worth a ban. Game breaking combos. Not worth a hit. Side deck card at best. The chance of complicated rulings should not affect the status of a card. Fine as is. Currently @1 and can stay. Not too good, not too weak. Worth a limit at best. Potential for huge burst damage in the right decks. Worth a ban. Not sure how an omni-searcher like this even made it past the radar. Agreed. Worth a ban. The radar may need to be replaced, it seems. Not worth a hit. Has engine potential but you're probably better off running other things in those decks. Worth a limit at best. Very well capable of shutting down entire turns with precise timing. That can be said about a lot of floodgates though; even the bad ones. Worth a ban. Reason given in quote is enough. Worth a ban. Reason provided in quote is enough. Also "Dragun" is scary. Not worth a hit. "Dragma" do this every morning. Not worth a hit. Lame card. ------------------------------------------------------------------------------------------------------------ (VRAINS) Worth a ban. Not reminiscent of "Premature Burial" exactly, but two graveyard summons without negating their effects is crazy. Also searchable...the ban radar seriously needs tweaking.
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Post by angryjon on Jul 17, 2020 22:08:31 GMT
Reviving this because I was informed about Rank-Up Advantage.
Rank-Up Advantage Continuous Spell When an Xyz Monster is Special Summoned by the effect of a "Rank-Up-Magic" Spell Card: You can draw 1 card. Negate the effects of an opponent's monster that is targeted for an attack by an Xyz Monster Special Summoned by the effect of a "Rank-Up-Magic" Spell Card.
So Raidraptors can abuse this really bad, so I think it's fair to put it at @0
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Post by yomireal on Aug 13, 2021 0:52:54 GMT
Starting from "Level Tax", Probably way too opressive against fusion and synchro decks to be legal Necroshot is more broken in the anime than it is on dmg and is probably still too broken regardless Prism wall will not actually lead to any ties Dna Serial Spell banish decks suck and prohibition only sees play in mystic mine, not ban worthy Remove Bomb banish decks are not real decks shut up Agree from everything on Y5DA Basara and Sad Stories aren't good enough for ban Ninjutsu art of revival i've never played ninja so i'll just trust your judgment Armored Xyz numeronia got printed and doesn't have that much original atk anymore Photon Sublimation is not broken because you aren't A. Wanting to banish photons and B. having enough photons in grave to banish everything from ZX2 and ZX3 are not broken at all Shining Sly is cool because he has his own deck that isn't broken but is powerful so i wanna see how it goes Destiny Overlay is like super poly but only works on 2+ monsters with the same level and can be responded to so probably sucks Dragonic Divine and Hand Forest I agree on Gagaga Mirror and Gagaga X Gagaga are not broken in the slightest due to the severe lack of power in gagaga Chaos Return is way too specific and a battle trap Corkscrew counter is a battle trap that only really helps during your battle phase so good luck having this card survive to turn 3 Chaos Tempest Draw is fine at 1 since it's just hfd but more WAY specific with a potential better payoff Miracle Galaxy is once again a going second otk card and while searchable galaxy can already otk without even looking at this card and it's basically just twin flashing swords trice but without the discard or atk reduction the 2 spell/traps that count as rank 4s are not more broken than kagetokage Ascention Spiral is unsearchable and again ic1000 has been printed so not ban worthy Gagagamirage is too slow and gagaga specific Big Return scares the fuck outta me so i'll agree with you there Shuttle Layer 2 is just an interesting floodgate, doesn't need a ban because it's really unique and not really broken Last Question is bad mirror force Armageddon Gear is too specific to be useable in any ftk Carrier Sentinal is ban worthy thanks to tribrigade Raidraptor Desparate is fine at 3 Grand Naval Battle water limiter removal sure but name 1 water deck that can't already otk and would use this card (also unsearchable going second card) Parasite Discharge not quite ban worthy Abyss Actor's Injury better than gnomaterial but it's also not a HT so not really the best Cipher Chain is a battle trap. that's all i have to say about it Red Reborn is unsearchable and neither red-eyes nor rda are playable. you can already revive dragoon with red-eyes wyvern so it's not even good in dragoon turbo Spirit Collapse is worse Nadir Prouting is fine at 3 Cynet Defrag is fine unless Heatsoul Control becomes meta in the tcg, otherwise ban it on the ocg list since heatsoul is consistently topping there ok is that it? did i do all of them? oh wait Rank-Up Advantage. RR is not a real deck, this is unsearchable, and it'l draw you 2 at most
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